top of page

WELCOME TO

"The DAM METAVERSE EXPERIENCE"

-The KingsChallenge-

Score.jpg

It's an experience for all ages

Dear Esteemed Guest,

We, at the Dimensional Anthropology Museum, are delighted to share our vision for the next generation of museum experiences with you. Our collaboration with Iroquois Technology has enabled us to exhibit some of the rarest images on the planet, and we are thrilled to push the boundaries of our research discoveries further.

We warmly invite you to embark on a journey into the Dimensional Anthropology Museum's vision of the past with our new offering, the KingsChallenge - an undiscovered frontier for those willing to take risks. This experience provides an opportunity for individuals to demonstrate their survival skills during one of the harshest eras on the planet - the time when dinosaurs roamed the earth.

 

It is important to note that this experience does not provide any access to hospitals, laws, or rules, except for the sole objective of survival. The experience offers three distinct options, each with its unique set of challenges, and we advise our guests to choose wisely. We plan to use cross-game avatar platforms, such as WOLF3D-Ready Player Me, based on Unreal Engine or Unity, to build this experience.  We appreciate your interest in the Dimensional Anthropology Museum and hope to be a part of your next adventure.

Sincerely,

TD McRoy

Shadow on Concrete Wall
bandicam 2023-02-19 14-35-19-188m1bc1ax.jpg

3 experiences to choose from all in one place!

KingsChallenge The Race 11.jpg
Choice 4.jpg
ReadyPlayerMe-Avatar 66.png

The Field Trip Experience
 

The map below displays a clearly marked green path indicating a safe area where neither the creatures nor the participants, including the AI, can interact.

The Dam Metaverse welcomes school groups of all ages to visit and immerse themselves in the prehistoric land without concern of being attacked. The experience promises to bring each visitor inches away from prehistoric creatures and man.

It is crucial that students and teachers understand the hazards associated with venturing off the path. Chaperones and school educators hold complete responsibility in ensuring that each student remains on the green path. If any child or student deviates from the path and is killed, it is solely the responsibility of the visiting guest and not the Dimensional Anthropology Museum.

We urge all guests to be vigilant and respect the borders within The KingsChallenge to ensure their safety and the safety of others.

​

The Creation of Civilization Experience

 

With this experience, participants can choose to join any of the ten clans. The below map indicates the numbers 1-11, which correspond to clan camps. You are free to join any of the ten clans.

Each clan is led by a powerful king. The only things that can kill a king are another king or a prehistoric animal attack. Participants will be required to live under the same conditions as the civilizations did 400,000 years ago. This includes building a shelter, hunting for food, or joining forces with others to hunt for sustenance.

As this is a hazardous land, there is safety in numbers. Whenever encountering a wild animal or a member of another clan, participants can choose to fight or flee.

If participants are killed, they will not be allowed to respawn back into the experience for 1 minute. This measure is taken to encourage caution among participants when encountering a foe or deciding to run and fight another day.

Thank you for considering The Creation of Civilization Experience.

"The Obstacle Race to the Kingdom
 

The Dimensional Anthropology Museum is excited to present the KingsChallenge Race, an obstacle-course style race designed to determine the leader of each of the ten clans. The race takes place every Saturday morning at 10 am, hosted by King Paprika, the official starter of each race. The goal is to become the supreme leader of your chosen clan and take control of its destiny.

All members of each clan are invited to participate in the challenge, which takes place at location #11 on the map, highlighted in green. The race begins promptly at 10 am and is based on the fastest time. Participants will navigate the dangerous landscape of the prehistoric world on foot, dodging hungry and hostile prehistoric creatures along the way.

At the end of the race, the participant with the fastest time is declared the new leader of their clan. Kings may only be replaced if they are killed or if their time is beaten by another member of the clan at the next KingsChallenge race. Don't miss this thrilling opportunity to test your skills and prove yourself worthy of leading your clan to victory!"

output_1 (5).png
output_1 (2).png

"The KingsChallenge is a highly esteemed race, intended to be the apex of Metaverse competition. The arduous course, highlighted in light blue on the map, spans a vast terrain, posing challenges that must be overcome to ascend to the rank of clan king.

As a reward for emerging victorious, the winning participant will be bestowed with the title of clan king and the ownership of a prehistoric pet called Gastornis or Gasto for short. Gastornis is a baby bird at the time of coronation, and if the king can maintain his position, he can watch the bird grow by 2 feet each month. The bird serves as a personal bodyguard to the king and possesses the ability to fiercely attack anyone who encroaches upon the king's space."

KingsChallenge The Race.jpg

"The KingsChallenge" is a metaverse video game that presents players with an exciting obstacle course from the valley to the mountain peak, full of challenges like frozen tundras, deep lakes, and rickety bridges. The game involves one bow and three arrows to slow down other players, with the opportunity to get more arrows by being hit by other players.

 

A red bubble above the head of a player indicates that the player has been shot earlier in the game and can be used for payback later. Teamwork is essential to navigating the obstacles, and players who betray their team can be stopped using arrows from other players. The game is suitable for all ages and does not require any particular skills, but players who are kind and cooperative are likely to do better.

 

The game includes animal attacks by dinosaurs, which require the collective arrows of five other players to stop. The game is expected to take around two hours to complete and can be used as a team-building retreat for friends, corporations, or communities to challenge each other. The KingsChallenge is brought to you by The Dimensional Anthropology Museum and is tailored for hardworking adults who enjoy adrenaline-filled events and want to share them with friends, family, and colleagues. We hope to make The KingsChallenge one of the top breathtaking open-world video games ever created. The dinosaurs should be feared by every player that encounters one. 

Paprika Cover Dino.png
Brain Cell 1.png

 The BC NFT collection comprises abstract designs that were created to support the Bertha Project, and the KingsChallenge, hosted by King Paprika, was developed to provide an eye-catching display. Despite King Paprika's physical appearance, her eyes conceal a strong will and shield of pure fearlessness.

 

Once her backstory is revealed, participants will understand her plight and realize that her beauty is more of a curse than a blessing. The plotline of the game depicts the balance King Paprika must maintain in a world without laws to protect her and her followers. Her beauty tells the story of her character and the challenges she has faced in a prehistoric period where many people and other clans' kings may seek to dethrone her.

 

The Dimensional Anthropology Museum has given much thought to King Paprika's appearance. As a research organization interested in the aspects of human evolution, the museum is fascinated by how beauty is both honored and despised, often leading to a double-edged sword effect. The museum aims to bring a unique, entertaining weekly gaming experience that will allow players to interact with the leaders of each clan, whether male or female.

 

The museum's objective is to measure whether a particular clan experiences greater success when led by a male or a female. The approach is a social psychology research experiment designed to determine if attractive people are treated better in a video game than unattractive individuals. The experimental study will include ten avatar characters, each with two versions. One version of the avatar is considered unattractive, while the other version is considered handsome or beautiful.

 

The game will randomly assign the avatars each week, and researchers will measure whether players are assisted more when they are the more attractive versions of themselves compared to when they play the less attractive versions. The study aims to uncover the factors of likability, intelligence, or trustworthiness that people connect to attractiveness. After each game, participants can voluntarily join a survey study where they will provide self-reports of how they perceive themselves, their experiences of discrimination or bias, and their perceptions of others based on the beauty of the avatar they encountered. The study's results will be analyzed to determine if there are consistent patterns of treatment for attractive and unattractive people in different settings or situations.

 

The game is meant to provide a fun, entertaining experience while attempting to understand online game bias based on beauty. Yes, we are also running an online social study. The game involves killing and loads of adult fun with ferocious dinosaurs and tribal warriors all trying to hold on to their piece of paradise.

bottom of page